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  <title>Animasi 2D Dan 3D Semester Ganjil :</title>
  <subTitle>Program Keahlian Teknik Komputer dan Informatika Untuk SMK/MAK Kelas XI</subTitle>
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 <name type="Personal Name" authority="">
  <namePart>Yulia Churotin</namePart>
  <role>
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  <place>
   <placeTerm type="text">Malang</placeTerm>
   <publisher>PT. Latif Kitto Mahesa</publisher>
   <dateIssued>2020</dateIssued>
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  <languageTerm type="text">Indonesia</languageTerm>
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  <extent>vi, 168 hlm; 25 cm</extent>
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 <note>Daftar Isi Buku :&#13;
&#13;
BAB 1 Prinsip Dasar Pembuatan Animasi 2D (Vektor)&#13;
BAB 2 Teknik Pembuatan Gambar Obyek Sederhana Menggunakan Aplikasi 2 Dimensi&#13;
BAB 3 Teknik Animasi Tweening 2 Dimensi&#13;
BAB 4 Menerapkan Teknik Pembuatan Karakter Sederhana Menggunakan Aplikasi 2D&#13;
BAB 5 Elemen dan Teknik Gerak Gambar Digital Puppeter Dalam Animasi 2D&#13;
BAB 6 Prinsip Dasar Menggambar Latar&#13;
BAB 7 Prinsip-Prinsip Dasar Animasi&#13;
BAB 8 Teknik Produksi Animasi 2 Dimensi</note>
 <note type="statement of responsibility">Yulia Churotin</note>
 <subject authority="">
  <topic>Animasi</topic>
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 <subject authority="">
  <topic>Komputer</topic>
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 <subject authority="">
  <topic>Teknik</topic>
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 <subject authority="">
  <topic>2D</topic>
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 <subject authority="">
  <topic>3D</topic>
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 <classification>741.5</classification>
 <identifier type="isbn">9786025949371</identifier>
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